Old One Eye

Source: Codex: Tyranids, p. 34; Chapter Approved – Codex: Tyranids Q&A (v2.0), p. 1

A Tyranid swarm of 1,500 points or less (Yes, we do really mean less!) may include Old One Eye. If you decide to include it then it counts as one of the Heavy Support choices for the army.

Old One Eye

Pts WS BS S T W I A Ld Sv
Old One Eye 164 4 2 10 6 4 2 D6+1 10 2+

Bio-weapons: Old One Eye is armed with a set of Scything Talons and specially mutated gigantic crushing claws. Old One Eye may not be armed with different bio-weapons nor modified or mutated in any way.

Special Rules

Tyranid Monstrous Creature: Old One Eye was a Tyranid monstrous creature and follows the special rules detailed on page 6.

Gigantic crushing claws: Old One Eye was armed with a pair of huge, crab-like claws capable of ripping even the hardiest foe to pieces. To represent the effect of its deadly claws Old One Eye has D6 attacks in close combat (+1 attack if charging). This is increased by its scything talons to D6+1 (D6+2 if charging) attacks.

Regenerate: On several occasions Old One Eye manifested the disturbing ability to heal damage inflicted on it during combat. To represent Old One Eye's abilities the following rules apply. At the end of each Tyranid turn, Old One Eye regains one lost wound, up to its maximum of 4. If Old One Eye is killed mark the spot where it died and then roll a D6 at the end of the next Tyranid turn. On a roll of 4 or more Old One Eye rears back to its feet (with one wound remaining) and the model is placed back on the tabletop. Move it into close combat if there is an enemy model within 3" of the marker. On a roll of 1-3 Old One Eye is down for the remainder of the battle – treat it as destroyed.

Errata — Chapter Approved: Codex: Tyranids Q&A (v2.0): Old One Eye is a Tyranid monstrous creature, not a "special character" as such, despite the name — no opponent permission is needed to field it, though it may not be used in the variant Seeding Swarm army. Only a maximum of one may ever be chosen; the background text implying there could be more than one is just meant to make clear it could appear in other places than first reported. If chosen as part of a mutable hive fleet, it counts as one of the species in that fleet for the purpose of determining how many species it contains.