Elites
Ordo Malleus Inquisitor
| Pts | WS | BS | S | T | W | I | A | Ld | Sv | |
|---|---|---|---|---|---|---|---|---|---|---|
| Inquisitor | 20 | 4 | 4 | 3 | 3 | 2 | 4 | 2 | 8 | 4+ |
Number/squad: 1
Options: An Inquisitor may be given any equipment allowed from the Daemonhunters Armoury.
Retinue: The Inquisitor may be accompanied by 0-6 Henchmen (see the Inquisitor's Retinue entry page 22 for details).
Special Rules
Psyker: Many Ordo Malleus Inquisitors manifest psychic ability and may select psychic powers from the Ordo Malleus Psychic Powers list.
Independent Character: Unless accompanied by his retinue the Inquisitor is an independent character and follows all the rules for characters in the Warhammer 40,000 rulebook. If the retinue is destroyed, the Inquisitor becomes an independent character again and is free to join other units.
Important note: Daemonhosts may only be chosen if an Inquisitor Lord or Inquisitor is also part of the force. If Daemonhosts are chosen the Inquisitor in charge is branded a Radical and may not include Grey Knights in his force.