| Pts/model | WS | BS | S | T | W | I | A | Ld | Sv | |
|---|---|---|---|---|---|---|---|---|---|---|
| Chaos Space Marine | 15 | 4 | 4 | 4 | 4 | 1 | 4 | 1 | 9 | 3+ |
| Aspiring Champion | +15 | 4 | 4 | 4 | 4 | 1 | 4 | 2 | 10 | 3+ |
Squad: A Chaos Space Marine squad consists of between five and ten Chaos Space Marines.
Weapons: Bolter or bolt pistol & close combat weapon.
Options: Up to one Chaos Space Marine may have one of the following: missile launcher at +10 pts, autocannon at +10 pts, heavy bolter at +5 pts, lascannon at +15 pts. One other Chaos Space Marine may have one of the following: meltagun at +10 pts, flamer at +3 pts, plasma pistol at +5 pts or plasma gun at +6 pts.
The entire squad may be equipped with frag grenades at +1 pt per model and krak grenades at +2 pts per model.
One of the Chaos Space Marines may be upgraded to an Aspiring Champion for +15 pts. The Aspiring Champion may have any equipment allowed from the Armoury.
Rhino: The entire squad may be mounted in a Rhino armoured carrier at an additional cost of +50 pts.