| Pts/model | WS | BS | S | T | W | I | A | Ld | Sv | |
|---|---|---|---|---|---|---|---|---|---|---|
| Chaos Space Marine | 30 | 4 | 4 | 4 | 4 | 1 | 4 | 1 | 9 | 3+ |
| Aspiring Champion | +15 | 4 | 4 | 4 | 4 | 1 | 4 | 2 | 10 | 3+ |
Squad: The squad consists of between five and ten Chaos Noise Marines.
Weapons: Sonic Blaster.
Options: Up to three models in the squad can have either a Blastmaster at an additional cost of +20 pts each, or a Doom Siren at +5 pts. The entire squad may be equipped with frag grenades at +1 pt and krak grenades at +2 pts per model.
One of the Chaos Space Marines may be upgraded to an Aspiring Champion armed with a bolt pistol, close combat weapon and a Doom Siren at an additional cost of +15 pts, and may be given additional equipment allowed from the Chaos Armoury.
Rhino: The entire squad may be mounted in a Rhino armoured carrier at an additional cost of +50 pts.
Special Rules
Troop Choice: If the army is led by a Chaos Lord bearing the Mark of Slaanesh then Noise Marines may be taken as a Heavy Support or Troops choice. In any other circumstances they may only be taken as a Heavy Support choice.
Fearless: Noise Marines never fall back and cannot be pinned. They are assumed to automatically pass any Morale check.
Noise Marine Weapons: Descriptions of the special Noise Marine weapons can be found in the Wargear section in this Codex.