| Points/Model | WS | BS | S | T | W | I | A | Ld | Sv | |
|---|---|---|---|---|---|---|---|---|---|---|
| Veteran Space Marine | 28 | 4 | 4 | 4 | 4 | 1 | 4 | 1 | 9 | 3+ |
| Veteran Sergeant | +12 | 4 | 4 | 4 | 4 | 1 | 4 | 2 | 9 | 3+ |
Squad: The squad consists of one Veteran Sergeant and between four and nine Veteran Space Marines.
Weapons: Bolt pistol, close combat weapon and frag grenades.
Options: Up to two Veteran Space Marines in the squad may exchange their bolt pistol and close combat weapon for one of the following: flamer at +6 pts; meltagun at +10 pts; plasma gun at +6 pts; plasma pistol and close combat weapon at +5 pts. The entire squad may be given krak grenades at an additional cost of +2 pts per model and melta bombs at +5 pts per model. The Sergeant may be upgraded to a Veteran Sergeant at an additional cost of +12 pts.
Terminator honours: If the squad is led by a Veteran Sergeant, then the rest of the squad may have Terminator honours at a cost of +10 pts per model.
Jump packs: The Veteran Assault squad is equipped with jump packs.
Deep strike: Space Marine models with jump packs may deep strike. See the Jump Pack rules in the Wargear section of Codex: Space Marines.
Errata — Chapter Approved: Codex: Blood Angels Q&A (v1.0): The Veteran Assault squad has an ordinary Sergeant as standard, without any wargear — you must pay to upgrade him to a proper Veteran Sergeant before he can take wargear.